Design

Senior Motion Designer - Bilingual (Remote)

Remote
Work Type: Contract

Motion Designer (Unity3D)
A5 Labs

Department: Design / Art
Reports to: Design Manager / Art Lead
Location: Remote / Relocate to Japan
Languages: English (nice to have: Mandarin/Ukrainian/Russian)


Position Summary


We’re looking for a Motion Designer with Unity 3D experience to create dynamic, emotionally
engaging animations and visual effects across our portfolio of gambling and casual games. This
role focuses on in-engine animation—bringing characters, UI, VFX, and gameplay moments to
life using Unity’s animation tools. The ideal candidate has a strong sense of timing, understands
game design principles, and can seamlessly integrate animation into real-time environments.

Key Responsibilities
In-Engine Animation & Motion Design
● Animate UI transitions, feedback states, and in-game effects (e.g., win sequences,
bonuses, reveals)
● Create motion graphics and scene-based animations using Unity’s Timeline, Animator,
and VFX Graph
● Design and implement real-time animations for characters, objects, and game events
● Bring visual life to static assets by combining motion, particles, and audio triggers
● Work with shader-based animations or Sprite animations when appropriate

Technical Integration
● Assemble and test motion assets in Unity, ensuring correct timing, responsiveness, and
performance
● Optimize animations and effects for mobile and desktop platforms

Motion Designer (Unity3D)
A5 Labs

● Maintain organized animation hierarchies, naming conventions, and prefab structures

Collaboration & Feedback
● Work closely with UI/UX, 2D/3D artists, and game designers to align motion with
gameplay and aesthetic goals
● Iterate based on playtest feedback, developer constraints, and product performance
● Present animation concepts through quick prototypes or visual storyboards

Qualifications and Skills
Required:

● 3+ years of experience in motion design or animation, with at least 1 year focused on
Unity 3D
● Strong proficiency with Unity’s Timeline, Animator Controller, and Particle/VFX tools
● Solid understanding of animation principles, timing, easing, and transitions
● Experience with animated UI, game effects, and cinematic or event-driven animations
● Portfolio or showreel demonstrating Unity-based animations and interactive motion work

Preferred:
● Experience in mobile or iGaming animation (slots, cards, fantasy games)
● Familiarity with Spine, After Effects, or Adobe Animate for asset prep or concept work
● Basic understanding of shader animation and Unity’s URP/HDRP pipelines
● Knowledge of performance optimization for 2D/3D animation in real-time environments


Submit Your Application

You have successfully applied
  • You have errors in applying